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NYT games like Wordle and Connections are good for cognitive health, with one big caveat

How you feel about doing them matters more than you might think.

Photo credit: Canva (left) Screenshot of completed Wordle game via NYT app (right)

Millions of people enjoy NYT Games puzzles like Wordle.

Every morning, I sit down with my cup of coffee, open up the New York Times Games app on my phone, and do the Wordle, Connections, Strands, and Mini-Crossword, in that order. As I complete each game, I send my results to the "Puzzle Pals Gang" group chat I have with some friends and family. We compare. We gloat. We trash talk. We congratulate. It's a delightful routine.

And we're not the only ones. According to the New York Times, there were 4.8 billion plays of Wordle, 2.3 billion plays of Connections, and 8 billion game and puzzle plays total in 2023. A whole lot of people love their brain games.

I like to think I'm benefiting from a nice little brain workout when I do those puzzles, but am I really? According to Mark Alberts, MD, chief of neurology at Hartford Hospital and co-physician-in-chief at the Ayer Neuroscience Institute, I probably am—but that doesn't mean everyone else is.

"These sorts of brain exercises can be very helpful for improving your ability to think and remember,” Alberts says, but that's only true if you're someone who actually likes and enjoys doing them. People who find the games fun can enjoy a boost in memory, attention and other cognitive functions. But for those who just find them stressful or frustrating, the cognitive benefit doesn't outweigh the negative impacts.

“Sure, crossword puzzles and Sudoku could be fun for some people. But if they’re distressing to you—or just not fun—they won’t be beneficial,” says Dr. Alberts.

puzzle write GIFGiphy

As someone who loves games and puzzles, I'm surely reaping the cognitive benefits. Someone who gets super stressed out by them would not, but that doesn't mean there aren't other ways for people who don't enjoy games to give their own brains a boost.

“Emotional well-being has a huge impact on cognition, so it’s important to choose activities that give you joy,” says Dr. Alberts. “Find a different hobby. Take a class. Teach a class! Keep learning in other ways.”

And, of course, there's not widespread agreement on the degree to which these games are helpful to brain health, either. Susanne Jaeggi, a professor with the Center for Cognitive and Brain Health at Northeastern University, says that the games being good for brains question isn't that simple.

“There are a lot of different things that contribute to our brain health," Jaeggi says. "As long as you’re doing something that keeps your brain engaged and fit, that could potentially be helpful to prevent age-related cognitive decline. Whether it’s exactly these games, that’s an open question, because a lot of these are new and there’s not a lot of (research) out there.”

A big question people have is whether games can help ward off age-related cognitive issues and dementia diseases. While Alberts says there’s no evidence for brain games preventing or delaying the onset of dementia, certain games do utilize cognitive functions that tend to diminish with age. “Fluid functions” like problem-solving, processing speed, and working memory tend to wane as we age, and some of the NTY Games puzzles force your brain to perform those functions.

A study published in NEJM EvidenceNEJM Evidence found some evidence that crossword puzzles can have a positive impact on aging brains. The study found that people age 62 to 80 with mild memory problems who played web-based crossword puzzles showed improved cognition and less brain shrinkage than to those who played web-based cognitive games.

However, crossword puzzles largely draw on things we already know, which is different than making our brains do something new or solve problems. “All your knowledge that you accumulate as a result of expertise and education, these are skills that remain as we age,” Jaeggi said. “Things like crossword puzzles that have you retrieve this accumulated knowledge, that’s not typically something that declines with age.”

One way to keep our brains sharp as we age is to try new things, and games can be a part of that. “What seems to be the case is that if you learn new skills and they’re challenging at whatever level of challenge is appropriate for you, then you see benefits,” said Art Kramer, psychology professor and director for Northeastern University's Center for Cognitive and Brain Health. “So if you’ve never done crossword puzzles or you’ve never played (Sudoku), that might be of benefit to you.”

Novel and enjoyable seem to be the key, so if games are your thing and you want to reap the benefits, enjoy the puzzles you love but also try some new ones once in a while.

A Wordle-themed parody of "A Whole New World" nails the word game phenomenon.

Unless you've been living blissfully off the grid the past couple of months, you've undoubtedly seen the world become enamored with Wordle.

Completing the simple word game with a delightfully wholesome origin story has become a daily routine for millions of us who appreciate the collective challenge and the limit of only playing once per day. (I don't actually have stats on how many people play it, but considering the fact that The New York Times paid the creator seven figures for it, I'm assuming it's millions.) We share and compare scores. We whine together when it's hard. We keep the answer secret as part of an entirely new social contract that the game engendered and get annoyed when people think they're sharing a clue that doesn't give it away but actually does give it away.

In an era where so many things divide and polarize us, Wordle has brought people of all walks of life together in a weird and wonderful way.

So while some may be tired of seeing people's Wordle scores on social media, the Wordle sensation is a good thing. And we need more good things.


To sum it all up, the Holderness family created a Wordle-themed parody of Aladdin's "A Whole New World" and it's hilarious. They nailed so many elements of the Wordle phenomenon, from why we play to how we try to convince our loved ones to play to everyone groaning over the word "MOIST." (I have never understood people's issue with that word. It makes me think of chocolate cake. Nothing but yumminess.)

So kick back, relax and enjoy "A Whole New Wordle."

"Let me share my Wordle score with youuuu…" So cute and clever.

To be honest, I'm feeling a bit salty today after experiencing my first Wordle loss this morning. It was bound to happen sometime, but for a person who works with words for a living, the failure hits hard. The fact that this video made me laugh out loud several times is a testament to the Holderness family's ability to entertain. It's healing my wounded Wordle heart. Well done, Penn and Kim.

Transform your Wordle results into a cute "townscape" with a simple tool.

If you haven't checked out Wordle, I'm sorry to tell you you're missing out on a delightful cultural phenomenon. You don't have to play it to appreciate it—word games aren't everyone's cup of tea—but you should at least know why you keep seeing these weird rows of gray, yellow and green boxes filling up your social media feeds.

First of all, Wordle itself is fun. The play is easy, but the puzzle can be challenging. The basic gist is you have six tries to guess the day's five-letter word. With each try, you're told which of your letters are correct and if any of those correct letters are in the correct spot. After you play, you can share your results without giving away the word at all.

But the gameplay isn't actually the most appealing thing about it.


Wordle is simple in all the best ways. There's no app. No ads. No purchases. No registrations or logins. No leveling up. You can only play once a day, and it takes just a few minutes. The game doesn't even have its own dedicated domain—it's just a page on a guy's personal website.

It was created by a software engineer named Josh Wardle for his partner who loves word games, and he decided to make it public a few months ago. He's not trying to make money off of it. He even decided not to put a link to the game in the results sharing function because it looked cluttery. The wholesome simplicity is refreshing, and the capitalismlessness of it is a big part of its appeal.

Wordle results sharing is actually one of the best things about it.

Some people have poked fun at—or expressed annoyance with—everyone sharing their Wordle results. But hear me out—we all want this. We really do.

It's exceedingly rare that we all get to enjoy something together that isn't pushed by some big corporation or doesn't have the purpose of plucking away our pennies. The organic growth of the game's popularity is simply delightful, as is the fact that there's this unspoken social contract that people don't give away the day's Wordle word.

For the most part, people are miraculously on the same page here. Don't ruin the game for anyone else by sharing the actual answer. You can share your results, but not the answer. A Wordle spoiler trollbot tried to ruin the fun, but that account was met with utter derision. In a world where everything feels increasingly complicated and chaotic, people want this nice thing.

One of the great things about humans is that, despite a handful of miserable folks who want to ruin things, there are lots of people who want to make good things just for the sake of making good things. In that vein, some people have figured out a way to make Wordle results sharing even more fun.

A couple of people started sharing their Wordle results in the form of townscapes from the Chrome browser version of Townscaper by Oskar Stalberg, which end up looking like this:

Delightful, right?

Then, someone else created a tool that automatically transforms your results into one of these townscapes, with options that allow you to create four different townscape styles.

You can create the townscape by going to this link in a Chrome browser and pasting either a tweet with Wordle results in it or pasting your actual Wordle results (which are copied to your clipboard when you click "share" from the Wordle site) directly into the box. Click "Parse," then "Generate," then see the link at the bottom to view your townscape. You can alter the results by clicking one or both of the boxes that say "Fill gaps on walls" and "Remove gaps on ground."

Fair warning: Townscaper is a time trap.

I feel the need to add a word of warning here. One of the great things about Wordle is that it doesn't suck away your time like many games do, because you can only play once a day. But if you put your results into the Townscaper tool, there's nothing to prevent you from embellishing it with some fun add-ons. It's ridiculously easy to do and it makes a satisfying plunking noise when you add things, which can get a little addicting.

Here's a screenshot of my Wordle results from this morning with a few add-ons, which only took about 30 seconds. So. Fun.

OskarStalberg/Townscaper

Well done, awesome people. Maybe if we channel this same creative energy and desire for simple, wholesome goodness into more areas of human existence, we could solve more of the problems that plague us.

In the meantime, keep Wordling and sharing, folks. Let's lean into this good thing while it lasts.

Wordle is a simple word game with a sweet origin story.

Look on any app store and you'll see thousands upon thousands of options for games. We've seen waves of popular game obsessions roll through society, from Tetris to Angry Birds to Candy Crush, but there's a new option taking the brain game world by storm.

You won't find it in the app store. You won't see advertisements for it, either. It doesn't even have its own dedicated domain.

It's called Wordle and the premise is simple. Every day, there's a secret 5-letter word to guess and you have six tries to guess it. With each attempt, the game tells you if each letter you typed is a correct letter in the right place (green), a letter that's in the word but in the wrong place (yellow) or a letter that's not in the word at all (gray). You can only play the game once per day. Super simple and satisfyingly challenging.

But its origin story is where Wordle truly shines.


It was created by artist and engineer Josh Wardle ("Wordle" is a play on his last name) and he made it not for cash or clout or commerce, but for love.

Wardle's partner, Palak Shah, enjoys word games, so he decided to make one for her. According to The New York Times, Wordle was a side project for Wardle during the pandemic, and the intent of releasing it publicly is not—nor will it be, according to Wardle—to make money. He just wants people to enjoy it.

"I think people kind of appreciate that there's this thing online that's just fun," Wardle told the Times. "It's not trying to do anything shady with your data or your eyeballs. It's just a game that's fun."

The fact that you can only play it once per day is a refreshing change from games and media that do everything they can to keep your attention and engage for as long as possible.

"I am a bit suspicious of mobile apps that demand your attention and send you push notifications to get more of your attention," Wardle told BBC Radio 4. "I like the idea of doing the opposite of that—what about a game that deliberately doesn't want much of your attention? Wordle is very simple and you can play it in three minutes, and that is all you get."

No ads? No data collection? No algorithms trying to read your mind or push you toward something? Nope, nope and nope.

"I don't understand why something can't just be fun," he told the BBC. "I don't have to charge people money for this and ideally would like to keep it that way."

When you play the game, which you can find here, you get an option at the end to share your results. This is what the share looks like—with no spoilers about the word or any of the letters:

Wordle 200 3/6

The grey boxes are letters I typed that aren't in the word, yellow boxes were letters that are in the word but not in the right place, and green letters are correct letters in the correct place. (This was my second day playing, and I was quite thrilled with getting the word in three tries. It took me all six tries yesterday to get the word "SIEGE.")

As someone who loves word games, I find Wordle delightful to play. It's quick and simple, but not easy. The difficulty depends on the word and what you initially guess, of course, but as it's different every day it will never get old. Wardle told the Times that he started with 12,000 words, but narrowed it down to about 2,500 to keep most obscure words that most people wouldn't be able to guess out. The key to a good game is to be challenging enough without feeling impossible, and Wordle fits that bill.

In a time when it feels like everything is complicated and/or profit-driven, having this pure little word game that wants nothing from us but a few minutes of fun is refreshing.

Thank you, Josh Wardle, for offering your sweet gift to us all, especially when we need wholesome simplicity more than ever.